---
title: "Reporting | Unispawn"
canonical: https://unispawn.io/report
description: "Play games made with AI, free in your browser. Authors publish free and keep 85% of the subscriptions their games earn. Every game human-reviewed, on its own secure origin."
---

Legal Reporting

# Reporting something on Unispawn.

How to tell us about a game, what we do with what you send, and what you get back. Most reports are not legal notices and should not have to pretend to be.

v1.0 effective 11 Aug 2026 applies during early access

Contents [01Which door you want](#which) [02What a notice needs](#include) [03What you get back](#back) [04Who decides](#decides) [05Notices sent in bad faith](#misuse) [06If you are an authority](#authorities)

01

## Which door you want

In short — most people want the first one.

If a game is broken, will not load, runs badly, or is not what its listing describes, that is a bug report. It goes to the author, who is the only person who can fix it. It is not a legal notice and nothing about it is treated as one.

If you believe a game breaks the law, infringes rights you hold, or should not be on the platform at all, that is a notice. It comes to us, a person reads it, and it can end with the game being taken down.

Both start in the same place: [unispawn.io/legal/notice](https://unispawn.io/legal/notice). The form asks which one you mean before it asks anything else, because answering that question first is what keeps the two apart.

02

## What a notice needs

In short — enough for us to find it and to answer you.

Say precisely what you are pointing at — which game, and which part of it. "Somewhere in this game" is not something we can act on, and vagueness is the most common reason a notice goes nowhere.

Explain why you think it breaks a rule or a law, and which one. Give us a way to reach you. Sign it: notices are not anonymous, because the author is entitled to know a notice was made and by whom.

Copyright has its own requirements and its own page, including a statement made on penalty of perjury. See [copyright](https://unispawn.io/copyright).

03

## What you get back

In short — a reference on screen, and no email.

When a notice is submitted you are shown a reference and we email you a copy of it. Write it down either way — it is how you or we identify this notice later.

The outcome is a separate message and it is not yet automatic: a person sends it from the address on the notice. That half is still ours to finish, and saying so is better than implying a mail that may not arrive.

04

## Who decides

In short — a person, every time.

A human being reads every notice and makes every decision that follows from one. No automated system removes a game or refuses a notice; detection tools can raise a concern to a person and can never resolve one.

If we act, the author is told that a notice was made and by whom, and receives a written statement of reasons setting out what was decided and why. If we decline to act, that decision is a person's too.

05

## Notices sent in bad faith

In short — they cost someone, so they are counted.

A notice takes a person's time and can take somebody's work off the shelf. Repeatedly sending notices that are plainly unfounded is itself a misuse of this mechanism, and an account that does it can lose access to it.

For copyright specifically the law is sharper than our policy: knowingly misrepresenting that material infringes — or that it was removed by mistake — carries liability for the damages that misrepresentation causes.

06

## If you are an authority

In short — same address, and it is read by a person.

Orders and requests from public authorities go to [legal@unispawn.io](mailto:legal@unispawn.io), which is also our point of contact. We accept messages in Dutch and English. Nothing sent to that address is answered by an automated system.

## Elsewhere on this site

- [What Unispawn is, written for a model](https://unispawn.io/llms.txt)
- [Every page, with dates](https://unispawn.io/sitemap.xml)
- [The games](https://unispawn.io/browse)
