Somewhere to put a game made in a weekend.
Unispawn is a shelf for browser games. Anyone can publish, a person reads every one before it goes public, and the games belong to the people who made them. It does not make games itself, and it never will.
What holds if this stops
The risk worth weighing is not what this place looks like today. It is what happens to your game, or your subscription, if it stops.
What protects you is not a bigger company behind it. It is that nothing here is built to hold you in place.
If this stops
All four are in the terms, which is the only place a promise counts.
What you can check instead
These are true whether or not you believe us. Each is written down somewhere you can read in full, and each is checkable against the shelf rather than against this page.
A person reads every game
Not a scanner, not a queue that clears itself. Every build is opened and played before it is public, and a decline comes with a written reason you can answer.
How publishing worksEvery game runs on its own origin
Games are served sandboxed, from a separate domain, with no access to your account or to each other. One game cannot read another game's saves, or ours.
What that means technicallyThe ranking formulas are published
Every shelf says what it measures, in full, including the ones a game is not on. Placement cannot be bought — there is no paid boost, no sponsored slot, no ad product.
Read the formulasThe promises are in the terms
Non-exclusive licence, notice before closure, export on demand, no advertising. A promise that is not in the terms is a mood.
Read the termsUnispawn does not make games
A platform that generates its own games competes with the people publishing on it. This one publishes what authors bring and nothing else, and that is a commitment rather than a plan.
The argument, in fullWhy it exists
Games are being made in a weekend now. Nowhere publishes at that speed with a person still reading the work. The fast places have nobody looking, and the places with people looking take months.
The other half is authorship. A platform that generates games competes with the people publishing on it, and stops being a host. Unispawn does not make games and will not. It publishes the ones authors bring.
That is the short version. The long one is a blog post rather than a page, because an argument is dated and a company page is not: why every game needs a spawn point.
The shelf is open
Games are published, authors have been paid, and the guides and formulas on this site describe what actually happens rather than what is planned. The parts of this page that were promises are now things you can go and look at.
Have a look at the actual shelf
The games are the argument. Everything on this page is checkable against them.